Gaussian Splat of a Strawberry
- The Gaussian splat technique creates a dreamy effect by degrading details.
- It can be used to create stunning 3D models and scenes.
- The technique has been used in various applications, including photography and gaming.
The Buzz Score
The Internet’s Verdict: 70% Hyped, 30% Skeptical
What the Experts Say
Beautiful. What I love about gaussian splats is the way they degrade – instead of a hard cutoff or LoD changing spheres into cubes etc., they get increasingly ‘dreamy’ – the basic idea is still there, just less detailed.
Beautiful. What I love about gaussian splats is the way they degrade – instead of a hard cutoff or LoD changing spheres into cubes etc., they get increasingly ‘dreamy’ – the basic idea is still there, just less detailed. Take for example this scene: https://superspl.at/scene/e721ea7c If you navigate closer to the trees, things around you become blurry – as if the very fabric of reality unraveled.
My intuition is that in theory focus stacking should not be necessary as preprocessing step for 3dgs (or photogrammetry). Does anyone know if there is any recent developments in this regard? Focus stacking generally is not perfect process and can lead to artifacts/errors and I’d imagine those can then compound when stacked images are used for 3dgs. Also the image focus actually provides some depth data in itself that could be useful?
The Gaussian splat technique has been gaining popularity, with many experts praising its unique effects.
Focus Keyword: Gaussian Splat