Consensus Report: Running macOS on Linux ARM
Executive TL;DR:
- Experimental project Kakehashi aims to run macOS binaries on Linux ARM machines.
- Prototypes for 7-Zip, curl, and Xcode Tools Git are currently working.
- Community feedback and contributions are sought to improve the project.
The Internet’s Verdict: 70% Hyped, 30% Skeptical
Introduction to Kakehashi
A new experimental project, Kakehashi, is making waves in the tech community. Its goal is to enable running macOS binaries on Linux ARM machines. The project is still in its early stages, but it has already shown promising results.
Community Feedback
The community is excited about the project’s potential. One user said:
Would be nice to be able to build iOS apps on Linux ARM runners
Another user compared it to the Darling project, which also aims to run macOS applications on Linux:
Interesting project! A long term vision for MacOS applications is feasible given the success of WINE/Proton with Windows applications. Are you familiar with the Darling project? https://github.com/darlinghq/darling There’s an open PR for ARM64 support https://github.com/darlinghq/darling/pull/1753 Could you combine efforts or do your goals differ too much?
Current Status and Future Plans
The project’s developer is seeking feedback and contributions from the community to improve the project. They have already achieved some impressive results, with working prototypes for 7-Zip, curl, and Xcode Tools Git.
Challenges and Opportunities
One user suggested a possible approach to simplify the project:
If you didn’t care about having a fully-redistributable image, but were okay with doing things more like modern old-console-game decompilation projects do (where compiling the project requires the original game ROM as an input), would a project like this be more trivial?
Focus Keyword: macOS Linux